Deliberately breaking something does not make much sense, of course, especially if it's easily avoided.Down the line? Yeah, sure, I can understand it being a pisser for the dev team to keep support for an aging OS, and I regard that as an inevitability for a game engine that's always in active development. But for the meantime, it doesn't NEED to be broken. Graf himself said as much, Rachel agreed, so they actually *restored* Win7 support in 4.12.2 with a simple change. So what's there to gain from deliberately breaking it because "it's not the new thing, therefore is bad"?
But Windows 7 is ancient by now and it's only a matter of time until some dependency makes a change that breaks any chance of continued support.
Statistics: Posted by Professor Hastig — Mon Jul 01, 2024 4:43 am