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Scripting • Re: How to get Doom II door to kill an enemy that's standing below it?

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I kind of just made the assumption that you'd want the door to crush once as part of the cutscene and you wouldn't need to worry about it crushing yourself later, but if it's how you're describing, yeah, it's incredibly easy to implement your idea.

You don't even really need scripting. You can just have the switch use that sector as a crusher and have a line on the door that when activated, just opens it as a normal door. Maybe you need scripting if you want the switch to also raise the door afterwards but that's pretty easy too. :)

Statistics: Posted by Heisanevilgenius — Sun Aug 25, 2024 10:50 pm



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