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Gameplay Mods • Re: Smooth Weapons Enhanced - Dae's Edition

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Another welcome addition would be "ejected casings despawn the moment they hit the floor"

Added.
Thank you a lot! I cannot express my gratitude.

Speaking of the "Responsive weapons" option, is it just my brain playing tricks on me or it doesn't actually affect the fire rate of Pistol & Shotgun, as of the latest version? Switching between weapons does become faster, though.

An option to bump up Chaingun rate of fire to that of its Doom 64 counterpart would be a welcome addition methinks. After playing a few hours of Unseen Evil across a bunch of Doom II wads, the D64 chaingun feels so much better, now I understand why they introduced that change in D64.

Statistics: Posted by CacoTwoShoes — Mon Nov 04, 2024 3:49 pm



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