Thank you a lot! I cannot express my gratitude.Another welcome addition would be "ejected casings despawn the moment they hit the floor"
Added.
Speaking of the "Responsive weapons" option, is it just my brain playing tricks on me or it doesn't actually affect the fire rate of Pistol & Shotgun, as of the latest version? Switching between weapons does become faster, though.
An option to bump up Chaingun rate of fire to that of its Doom 64 counterpart would be a welcome addition methinks. After playing a few hours of Unseen Evil across a bunch of Doom II wads, the D64 chaingun feels so much better, now I understand why they introduced that change in D64.
Statistics: Posted by CacoTwoShoes — Mon Nov 04, 2024 3:49 pm