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Gameplay Mods • Re: DoomRLA EXTENDED [1.1c] - Two new classes! More stuff!

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fakemai wrote:
> [code]drlax/zscript/DRLAX/familiars/FamiliarBase.zscript line 763
> fams.Push(AllActorClasses[i]);
> Change to:
> fams.Push((class <DRLAX_FamiliarBase>)(AllActorClasses[i]));[/code]


Worked perfectly for me, thanks!

Statistics: Posted by Nanarchy — Sun Mar 30, 2025 7:08 am



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