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Gameplay Mods • Re: [1.3c] Dwelling Sin - RE-Styled Gameplay Mod for Doom

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It has been a while.
I don't have much to show for that time, mainly minor bug fixes and some requested additions for addon creation.
But hey, an update is an update.
Spoiler: [UPDATE]
Regarding shellboxes: I've noticed that if I have a shellbox that has one type of shell in it, I can combine another type of shell with it and it converts the entire box to to that second type. I'm assuming this is unintentional?
That is indeed unintentional and now fixed.
Also will you add an option that allows gun to be loaded straight from the ammo boxes instead of magazines, like how the RE games handle it. Because as much as the mag system is nice and tense, it tends to take up way too much space. Especially if you want to play the game like the classic re games
I was thinking about including that as an option, but it would overcomplicate things and be prone to breaking. It would also go against my original idea for the mod.
Besides all the code for it is already in the mod, it would just require modifying all the weapons and ammo items, so I left it up to an addon if someone really wants it.



I must admit I wanted to finally get this update off my chest so I can start working on something entirely new, something involving mechs.
But, I also wanted to experiment with something, namely a discord server.
I will put a link to it here, if it doesn't work then chances are I realised this was a mistake and deleted it, but for now it should work:
[DISCORD]

Statistics: Posted by Jarewill — Sat May 04, 2024 7:21 am



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