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General • Re: Please help me to get that crispy pixelated look in GZDoom

"None" is the only filter that will be truly sharp. Everything else will apply some level of filtering, either to the texture as a whole, or the mipmaps (textures downscaled at distance).In my opinion...

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Scripting • ACS Looping Woes

HelloI'm working on a script thats meant to monitor the players sanity (which is measured by an invisible dummy inventory item), and cause effects as it gets lower and lower. Unfortunately, this has...

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Scripting • Re: Preferred Float Height

Could you show your current implementation?Apologies - I never saw a notification that someone responded.Heres the zscriptCode: override void Tick(){ super.Tick(); if(bFloat) { double targetHeight =...

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Scripting • Re: ACS Looping Woes

First of all, you are mixing two loop concepts here: the while loop and a loop implemented via restart statements. While it is most likely going to work, I still suggest that you use either one or the...

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TCs, Full Games, and Other Projects • Re: JMod - Mod Testing Suite

This mod is AWESOME! It has saved me so much time in testing new mods! I now load this as a default on all my mod build presets. It it especially useful if you want to add new mods halfway through a...

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Bugs [Raze] • Re: [1.11pre-33-ge3a0ec65f] Raze doesn't start

Same issue. Commit e48911dcc9 works, commit d1ab23d321 doesn't.Statistics: Posted by axredneck — Wed Jan 15, 2025 3:42 pm

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Gameplay Mods • Re: TERRRORISTS! NEOATOMIZED [MACE]

I don't think you have asked Mace, or even Wildweasel authorization to post this.Statistics: Posted by Dr_Cosmobyte — Thu Jan 16, 2025 10:41 am

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Tutorials • Re: .BAT files for converting videos to .IVF for cutscenes (and a...

I've just been trying this and the problem is that the video loses a lot of visual quality when going from MP4 to IVF.Are there any ffmpeg parameters that are able to improve on this? I've tried the...

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Technical Issues • GZdoom 4.14 macOS apple studio displayer speaker bug

GZdoom 4.14 macOS15.2 on M2 Mac Mini has no sound with output set to apple studio display speakers but works through Mac Mini speakers. New problem with this version. Any suggestions as to cause?...

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Scripting • Not getting the pickup sound for ammo

Ok, so I working on doing a sort of remaster of some levels I did almost 30 years ago or so. And I've added some new stuff to the project. Now I can't code to save my life so this have been a learning...

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Scripting • Re: Zscript Menus: Can I add a second category of skills?

I see that AddListMenu is a thing.I've gotten as far as Code: AddListMenu "(MyMenu)" after "SkillMenu" but I'm very much lost after that. I can't find any mods out there that use AddListMenu that I...

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Bugs [GZDoom] • Re: Maps that need compatibility settings.

MarsDoom Map06 needs to have "Use Doom's floor motion behavior" turned on or the green door won't open, making it impossible to progress.Link: https://www.doomworld.com/idgames/level ......

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Bugs [GZDoom] • Playing sounds for movies is temperamental (4.14.0)

I suspect this isn't specific to 4.14.0, but that's the version I found this on.I have just been messing around with GZDoom's ability to play movies. I converted an MP4 to IVF plus an OGG for the...

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Gameplay Mods • Re: DOOMablo: a looter-shooter DOOM (v0.1.6a - I have no idea...

New release is there. There are a new affix, new sprites and new spawn code for summoners/horde which should make mod compatibility better. Full changelog is on the release page.Statistics: Posted by...

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Feature Suggestions [GZDoom] • A More Deliberate Way of Skipping Videos

As you may have seen, I've been messing around trying to get the GZDoom ability to play videos to work.One thing has struck me as a minor annoyance - it's very easy to accidentally skip a video. Just...

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Bugs [GZDoom] • Re: Playing sounds for movies is temperamental (4.14.0)

Perhaps it isn't quite as straight forward as I thought. Here's another small test file:https://aspectsweb.co.uk/enjay/doom/Tes ... &S_P&B.pk3It has one video+sound set up to play on starting...

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TCs, Full Games, and Other Projects • Re: HeXen: Mists of Mauristen

Hotfix 3ChangelogUpon watching a Twitch stream of the mod last night, I opted to making another hotfix, below are the changes.Chiefly nerfing one of the Death Knight enemies' attacks to not basically...

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Scripting • Re: Help With A_SprayDecal Offset/Direction

Bumping this, does anyone at all understand how to use the offset and direction fields of A_SprayDecal?Statistics: Posted by 22alpha22 — Fri Jan 17, 2025 11:16 am

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Graphic/Audio Patches • Re: Widescreen statusbars (v2409)

Created by iddq_tea, here is a widescreen (16:9) statusbar for Slaughterfest 2011: SF2011_wide.wadStatistics: Posted by Coincident — Fri Jan 17, 2025 11:55 am

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General • Re: UnknDoomer's corner of ultra silence - Short WAD Reviews /...

206. Island of Despair (2024).https://www.doomworld.com/forum/topic/1 ... f-despair/Timed to coincide with the 30th Heretic wad of 9 generally compact levels (1 secret), made in the old-school style....

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