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Gameplay Mods • Re: BorderDoom: Doom + Borderlands gameplay (update 1.2)

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This has been great fun playing around with! I'd love to see some elements of eccentric buffs weapons can be generated with, such as every fifth shot being 1.5 damage.

I think the demonic staffs could be balanced out slightly with an aspect contrasting their "number of souls needed" stat, such as drawing out souls at a different speed or amount, so IE the staff will draw out souls faster/more if it requires tons of souls to shoot, while one with a cheaper soul cost will be much slower to pull demon energy out of enemies.

Another point on demonic staffs is that drawing out those demon ammo is kind of too easy in some situations with demons stuck a level above or below, so perhaps a demon could be put into a "state" where they do not emit the energy after 10-20 demon bits are projected out to the player. I would call the state "Ennui" or "Depression" for some weird humor.

Really cool mod so far, lots of fun!

Statistics: Posted by Shatter-Thought[V-4] — Wed Jun 19, 2024 6:44 pm



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