Gameplay Mods • Re: TIGER BLOOD - Instinct Violence
UPDATE:Increased player jump height and speed.Punching barrels while berserked will pick them up.Statistics: Posted by LossForWords — Sun Jun 16, 2024 12:43 pm
View ArticleTCs, Full Games, and Other Projects • Re: RELEASE: Wolfenstein 3D TC Version 3.1
Will support for the encounters be added? Also, is there any way to make everything be in on episode screen like previous versions? Also also, how can I add more things to the game selection...
View ArticleScripting • Re: Troubleshoot script(?) causing GZDoom to hang
Not sure if anyone is interested, but I'll post some updates when I find anything new about this weird issue...I think this actually might be something to do with the level/engine/sectors/etc... as...
View ArticleBugs [GZDoom] • GZDoom 4. 12.2 missing floor and ceiling textures when using...
Hey there, long time user of GZDoom, I've been having some really frustrating issues with the current build of it. Whenever I play using the Vulkan renderer, the floors and ceilings just don't render...
View ArticleGeneral • Re: Help wanted!
Just like on Doomworld, you need to show off something to appeal to people. Simply showing up a link ain't going to cut it.Especially when its about a mod that was released in 2019.Statistics: Posted...
View ArticleGeneral • Re: Actor flags debug cheat/tool?
While I haven't used it myself ZChecker might be the tool you're looking for: viewtopic.php?t=78688Statistics: Posted by Proydoha — Sun Jun 16, 2024 5:28 pm
View ArticleScripting • Re: How do you check for a players death with acs?
No need for crude hacks, there is a DEATH script type specifically for this kind of thing bob the robberWhat is its mechanism of action? What factors will determine the final result? And is it clearly...
View ArticleBugs [GZDoom] • Re: GZDoom 4. 12.2 missing floor and ceiling textures when...
Is it something like this here? viewtopic.php?t=79081 Or do you at least see some walls/sprites? Does it look ok through chasecam?Statistics: Posted by Guest — Sun Jun 16, 2024 11:29 pm
View ArticleTCs, Full Games, and Other Projects • Re: Re-Blood | Relase | v 0.1
Hello, dev is here, soon i will upload a new version with few new map!Statistics: Posted by Maxi_Clouds — Mon Jun 17, 2024 1:10 am
View ArticleMapping • Re: UDMF: What's in the "Doom" namespace?
You need more than one argument for that, but Doom/Boom format only has one, namely the 'tag' value.So it's either the door sector's tag or the light sector's tag, but not both at the same time. Boom...
View ArticleScripting • Adding a custom switch texture
Hi,I am trying to add a custom switch texture and I am at a loss.in my PK3, I have an "ANIMDEFS" with the following code:Code: switch SWoffBark on sound WoodSwitch pic SWonBark tics 0switch SWonBark...
View ArticleGameplay Mods • Re: WIWO 0.6.8a
WIWO 0.6.8a Menu options to toggle decorative, texture, flat lighting (done) Alternative to brightmap texture lighting (working on this)Using texture brightmaps for placing lights eliminates a lot of...
View ArticleScripting • Something random inside a scene?
Is it possible to have something like "TNT1 A 0 A_StartSound("alert", CHAN_VOICE);" happen by random in a scene. I understand that I can just do a jump randomly to another scene, but that requires me...
View ArticleGameplay Mods • Re: Operation Terminal - Better than rotting on a hard drive.
I had to make a videohttps://youtu.be/72r9njEwxEIStatistics: Posted by Ferretmanjcdenton — Tue Jun 18, 2024 4:49 pm
View ArticleGameplay Mods • Re: My DN3Doom Addons
Awesome!! I'll do a video with those! Was waiting that someone created the babe saver.Statistics: Posted by Ferretmanjcdenton — Tue Jun 18, 2024 4:51 pm
View ArticleGameplay Mods • Re: LegenDoom [2.8.3] - LDL [4.2]
Can anyone share Lite version 4.1? The Doom RPG Rebalance fork will not allow 4.2 for whatever reason.Statistics: Posted by TurboBabyShakes5000 — Tue Jun 18, 2024 5:29 pm
View ArticleScripting • Re: Something random inside a scene?
Yes.Code: TNT1 A 0{if (random() < 32){A_StartSound("alert", CHAN_VOICE);}}Statistics: Posted by Blue Shadow — Tue Jun 18, 2024 6:17 pm
View ArticleGameplay Mods • Re: Endless - Battle [v0.1]
Thank you everyone I didn't know that some people downloaded it, I uploaded the link for a safer one! Have funStatistics: Posted by blood — Wed Jun 19, 2024 1:15 am
View ArticleGameplay Mods • Re: BorderDoom: Doom + Borderlands gameplay (update 1.2)
This has been great fun playing around with! I'd love to see some elements of eccentric buffs weapons can be generated with, such as every fifth shot being 1.5 damage.I think the demonic staffs could...
View ArticleTechnical Issues • Re: Can't figure out modding on Linux Mint
If Hexen is always being auto started, make sure you have "Show IWAD selection dialog" set to on in the miscellaneous options menu.You didn't specify which method you used to install gzdoom, but if...
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