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Feature Suggestions [GZDoom] • Don't scale UI with resolution scale

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I have to play on a laptop + monitor setup for the foreseeable future and am forced to turn resolution scaling down to squeeze some FPS out of this GPU. However, once I go below 0.5 (native is 16:9 1440p), the font on my fullscreen HUD becomes borderline unreadable. It'd be great to be able to always render UI elements at native resolution so I can read that pesky text. Sure, I could also bump the HUD scale up, but I like my HUDs NOT taking up the majority of my screen space just for the sake of being to read fonts.

How doable is this?

Statistics: Posted by Guest — Sun Jun 23, 2024 11:51 pm



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