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Assets (and other stuff) • Packaging a mod for sharing

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I want to package a mod for easy sharing for folks not familiar with GZ Doom. I've already got the pk3 ready and users are already playing it.

Right now the steps are:
1. Have original game installed
2. Install gzdoom
3. Download Mod
4. Create shortcut with -file 'modpath'
5. Launch shortcut
6. Select game from list (if you have multiple installed, including expansions)

Is there an easy way to package a mod with a specific version of gzdoom to combine steps 2, 3 and 4, and skip step 6. That way it basically already has a shortcut that points to the mod file and the specific game? I'm ok just targeting windows to start, but I'd prefer it not be a .bat or .ps1 file.

Sorry if I'm overlooking any kind of standard solution, I just am not sure where to start.

Statistics: Posted by peewee_RotA — Thu Jul 11, 2024 11:24 am



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