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Creation, Conversion, and Editing • Re: HXDD: A Heretic & Hexen WAD...

Built everything as expected, ipk3 produced with no issues.Loading it as an iwad through ZDL produces the following console error:Script error,...

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Off-Topic • Blood2's "The Second Cut" mod/patch

Hi there.Just sharing something I've discovered and believe is worth be shared: there is this mod for Blood2 called The Second Cut that aims to fix the game. The hitscan enemies have proper reaction...

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Feature Suggestions [GZDoom] • [Zscript] Set sector reflectivity

Proposal to add a SetReflectivity function to either the sector or secplane struct. Sector_SetPlaneReflection exists, but this expects a sector tag passed as an argument, which is impractical from a...

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Gameplay Mods • Re: Octane Violence v1 (First release 01/07/24)

iframe Thanks! It's done. I'll await for the next videos.Statistics: Posted by Dr_Cosmobyte — Tue Jul 09, 2024 7:20 am

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Vulkan Renderer Bugs • Re: Crash when out of video memory

Hello Doom enjoyers!I know this topic is a little dated, but I have come to solve this problem. I also use an upscaler, and zDoom crashed all the time, so just disable the texture preload option in...

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Scripting • Re: I need help with FlagDef in ZScript

You will also have to specify from which class the flag originates from, such as: +MyMonster.CanDodgeRollStatistics: Posted by Jarewill — Tue Jul 09, 2024 10:27 am

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Tutorials • Re: The Official IQM Guide

IQM has been expanded to include decoupled animations. Putting a link here so it can be accessed more easily if it gets buried.Statistics: Posted by Major Cooke — Tue Jul 09, 2024 10:28 am

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Scripting • Re: Lack of inertia/momentum on a loaded game?

Could you show your current code?Statistics: Posted by Jarewill — Tue Jul 09, 2024 10:29 am

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Tutorials • How do I make .Wad playable in GZdoom?

I've started my first map in Ultimate Doom builder!It's been tons of fun so far.I even changed map info to make sure the .Wad registers as an episode in GZDoom.When I boot up my episode, it says...

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Gameplay Mods • Alice: Toys of Madness - beta release

Alice: Toys of Madness is a GZDoom gameplay mod that aims to reimagine the weapons and some gameplay systems from American McGee's Alice and (to a lesser degree) Alice: Madness Returns in...

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TCs, Full Games, and Other Projects • Re: OZ VISION - Futurist Aircraft...

This is super impressive. Keep cooking man. Can't wait to see what comes of this.Statistics: Posted by UmbrellAssassin — Wed Jul 10, 2024 1:19 am

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Gameplay Mods • Re: HyperExia's Scavver's Paradise Addons & Mods (On Hiatus)

I'm back...and I need some suggestions for a new name for this tweak because I think I may just merge ACS Tweaks, Extra Items, and Weapon Tweaks into one.Or at the very least, ACS Tweaks and Weapon...

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Gameplay Mods • Re: Dusted's Pandemonia (v2.5.2) (+ Monsters-only) (Anarchy...

I can't even download the latest one. Always fails, something with Google drive.Statistics: Posted by cosmos10040 — Wed Jul 10, 2024 6:21 am

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Gameplay Mods • Re: (CH+) Colourful Hell Plus! Pre-release 3.0.1 (YAY!)

Something I noticed with War Trophies is that the name when displayed isnt exactly clean. Instead of saying 'Blue Green Imp' it says something along the lines of CHP_Blue_Green_Imp. Ya may wanna fix...

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Gameplay Mods • Re: Bullet-Eye - v0.12.6 - 6/20/24 - Back At It!

So I did some testing with the Melee weapons and it's only Quick Strike and Grind Halberd are being problematic for me, with the Quick Strike it'll deal guaranteed painstun on low tier enemies but not...

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Levels • Pandora's Orb - Facility Alpha

Hello everyone I took a VERY long break from modding after releasing my first map Xperiment, and I realized that I needed to restart everything from scratch.I decided to get back to it and make a new...

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Gameplay Mods • Re: [0.4 BETA] TwitchyDoom - Streamer interaction!

anybody actively using this currently?trying to get it working again on older GZDoom but i can't seem to get the file to read.Statistics: Posted by Dan_The_Noob — Thu Jul 11, 2024 6:48 am

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Assets (and other stuff) • Packaging a mod for sharing

I want to package a mod for easy sharing for folks not familiar with GZ Doom. I've already got the pk3 ready and users are already playing it.Right now the steps are:1. Have original game installed2....

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Scripting • How to access custom actor functions - Probably scope issue

Hi,I want an actor to access a custom function of another actor.I.e., when one of my enemies dies, I want it to instill panic in the other enemies around them. The issue is, in my code below the...

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TCs, Full Games, and Other Projects • Re: Hell-Forged - Episode 2 (Restarting...

In the context of Doom and its usual gameplay loop. Will a monster whose attacks stun you momentarily, either slowly down or freezing your movement for a fraction of a second (~0.1 seconds), making...

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