Thanks for the save. That allowed me for the first time to analyze this problem. Turns out I stumbled over other effects of this before, but never was able to find the cause because most of the time it was a transient problem that went away too quickly to check what happened.
This bug already existed in the DOS engine but by sheer dumb luck did not glitch unless a very specific set of conditions was met, and it was one change to the autosave system last year that made the glitch persist when loading an affected savegame.
This bug already existed in the DOS engine but by sheer dumb luck did not glitch unless a very specific set of conditions was met, and it was one change to the autosave system last year that made the glitch persist when loading an affected savegame.
Statistics: Posted by Graf Zahl — Fri Oct 11, 2024 3:59 am