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Bugs [GZDoom] • Re: GZDoom v4.13.2 / loading DoomII coop save with 3 players causes player mismatch

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Its not the same player but any 1 player out of sync has the error. It says theres an invalid value in oalsound.cpp line 1720 so something is incorrect.

Have you tested 3 player on doom 2 and loaded a savepoint for 3 players? Start the game with 3 players and save it, quit and load the save to debug.

Statistics: Posted by erictoast — Fri Dec 27, 2024 6:44 am



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