Its not the same player but any 1 player out of sync has the error. It says theres an invalid value in oalsound.cpp line 1720 so something is incorrect.
Have you tested 3 player on doom 2 and loaded a savepoint for 3 players? Start the game with 3 players and save it, quit and load the save to debug.
Have you tested 3 player on doom 2 and loaded a savepoint for 3 players? Start the game with 3 players and save it, quit and load the save to debug.
Statistics: Posted by erictoast — Fri Dec 27, 2024 6:44 am