That works to find the variable, thanks. (I expect your code tags are failing since you're not logged in?)
Is it then possible to retrieve this value in Non-ZS code?
My first thought was to attach this to my player classes as a Constant as that would be easiest to get down the line, but of course, Decorate trips up and dies instantly on seeing the first period with something like:
const int CurrentArmor = (GameplayStatics.GetHexenArmorSavePercent(self));
Is it then possible to retrieve this value in Non-ZS code?
My first thought was to attach this to my player classes as a Constant as that would be easiest to get down the line, but of course, Decorate trips up and dies instantly on seeing the first period with something like:
const int CurrentArmor = (GameplayStatics.GetHexenArmorSavePercent(self));
Statistics: Posted by eharper256 — Wed Feb 26, 2025 2:21 am