Good work here, I've played a few episodes with this and can attest to it really improving monsters without making them OP. I personally like having them be a little faster too, and appreciate that you can disable hell nobles reflecting projectiles when enraged - the idea is good but makes bouncy projectiles (such as Quake-style grenades) kind of a pain to use against them. I suppose that might be the idea, after all. ![Razz :P]()

Statistics: Posted by Matt Eldrydge — Thu Mar 27, 2025 7:11 am