You can make a custom monster and give it the +FRIENDLY flag. If you search for a mod called bfriends.pk3 (brutal friends) you can see how this works. You can make them follow the player and shoot at enemies and you can even make them stand still to guard a spot.
An easy way to make a custom monster (or friend) is to get the decorate code from the zdoom wiki and modify it.
This is the wiki page for the ZombieMan:
https://zdoom.org/wiki/Classes:ZombieMan
Assuming you know how to use Slade, you can paste this into a text file, #include it in a decorate file called DECORATE and it should run. If you want to replace the Zombieman (or any other monster) with your custom monster, type "Actor MyZombie : Zombieman replaces Zombieman" which means you are creating a new actor called MyZombie, you are taking the properties from the original Zombieman actor, and you are replacing the Zombieman with MyZombie. This will make your monster spawn anywhere a zombieman spawns.
To make this a friendly monster you can type +FRIENDLY in the section for properties (the section where player.stuff goes).
An easy way to make a custom monster (or friend) is to get the decorate code from the zdoom wiki and modify it.
This is the wiki page for the ZombieMan:
https://zdoom.org/wiki/Classes:ZombieMan
Assuming you know how to use Slade, you can paste this into a text file, #include it in a decorate file called DECORATE and it should run. If you want to replace the Zombieman (or any other monster) with your custom monster, type "Actor MyZombie : Zombieman replaces Zombieman" which means you are creating a new actor called MyZombie, you are taking the properties from the original Zombieman actor, and you are replacing the Zombieman with MyZombie. This will make your monster spawn anywhere a zombieman spawns.
To make this a friendly monster you can type +FRIENDLY in the section for properties (the section where player.stuff goes).
Statistics: Posted by CPLJigsoreQuandary — Mon May 19, 2025 5:10 pm