Hello, first of all I wanted to thank the team behind UDB, this program is amazing.
I updated recently to version R4157 (64-bit) and I noticed a bug of sorts that didn't happen before:
If I select a texture I made that is named exactly the same as a Doom 2 original texture ( "GATE1" in this example ) the editor displays the original instead of my replacement, both in the window and in 3D mode.
But when I run the map It shows the new texture instead.
Is there a way to avoid this?
Thanks.
I updated recently to version R4157 (64-bit) and I noticed a bug of sorts that didn't happen before:
If I select a texture I made that is named exactly the same as a Doom 2 original texture ( "GATE1" in this example ) the editor displays the original instead of my replacement, both in the window and in 3D mode.
But when I run the map It shows the new texture instead.
Is there a way to avoid this?
Thanks.
Statistics: Posted by Caleb377 — Sun Feb 18, 2024 1:09 pm