Nevermind, I think the actual problem was how I was packing everything into PK3...
If packing like this: mapinfo.txt graphics/titlepic.png NERVE.WAD, everything works (even all GZDoom core lumps seem to be inherited or the like).
But if packing like: mapinfo/mapinfoNerve.txt graphics/titlepic.png maps/NERVE.WAD (in order to prevent RAM leaking according to the docs), this is totally broken.
Why does second way break things?
If packing like this: mapinfo.txt graphics/titlepic.png NERVE.WAD, everything works (even all GZDoom core lumps seem to be inherited or the like).
But if packing like: mapinfo/mapinfoNerve.txt graphics/titlepic.png maps/NERVE.WAD (in order to prevent RAM leaking according to the docs), this is totally broken.
Why does second way break things?
Statistics: Posted by sacarias — Sun Mar 31, 2024 8:35 pm