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Technical Issues • GZDoom Reading Doom Complete as Shareware

I usually use Doom_Complete (Wadsmoosh) to play doom on GZ, however I noticed as of late that GZDoom recognizes Doom_Complete as Doom Shareware despite me not having the shareware version of Doom.This...

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Technical Issues • Re: GZDoom Reading Doom Complete as Shareware

This means you're using one of the forks or not all of the files required for detection are present.Rename it to doom_complete.ipk3 (not .pk3) and then add a custom iwadinfo.txt file to it with the...

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Developer Blog • The future of WadSmoosh

Since the project is no longer maintained by its original author, eventually GZDoom's IWAD detection for it will be removed.If you maintain a fork for wadsmoosh please output it as "your_fork.ipk3"...

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Gameplay Mods • Re: Chase Cam++ - Enhanced Third Person Camera

It's all good and all but there is one thing that lack..- It needs swaying- You forgor the Y offset. Because centered third person is blind.https://drive.google.com/file/d/1puXR2j ... sp=sharingAiming...

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Gameplay Mods • Re: DOOMablo: a looter-shooter DOOM (v0.10a - Oh, yes)

Updated the test build The link is the same: https://github.com/sidav/doomablo/relea ... prereleaseOne of the things I want to ensure is that you'll always get enough books whilst not being...

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Scripting • Camera Texture on PSprite

Hi all -I have been working on a mod and I'm running into an issue.I have successfully imported md3 models as weapons and am attempting to get a camera texture defined in ANIMDEF to show up to no...

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Gameplay Mods • Re: Skyrim monsters and weapons for Doom and Heretic

can we use this with doom?Yes. You can) By the way there is more monsters in the packs: wolfs, sprigons, hatrpy(from castlevania), 1 monster from Dark soul (i dont know his name) and ghosts. You can...

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Assets (and other stuff) • Looking for a No-Strings Attached Encounter in...

No Strings Attached, Find Your Match Today in Your City Outstanding Сasual Dating https://casualmatch.siteStatistics: Posted by MrRunkita — Sat Dec 14, 2024 11:09 am

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TCs, Full Games, and Other Projects • Re: Venturous 1.6 Release

Loved the new tibet update and some refinements from the last episodes.Will 1.7 be taking place in Italy?Statistics: Posted by YukesVonFaust — Sat Dec 14, 2024 2:43 pm

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Gameplay Mods • Re: Complex DooM (UPDATED 10/01/22)

The link is not workingFixed.Statistics: Posted by Daedalus — Sun Dec 15, 2024 12:46 am

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Mapping • Re: Can a texture not follow ceiling AND floor?

Thank you, guys! Statistics: Posted by Ravick — Sun Dec 15, 2024 4:11 am

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Scripting • Re: Change line/wall light via ACS?

Thank you, SPZ1.I got it working by making a kludge with different variants of the same texture, each one with a brighter brightmap. It was not an elegant solution, but it worked! Statistics: Posted...

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Bugs [GZDoom] • Help please i get a "very fate error" for no reason

so i wantet to play the infinety doom mod but befor i do i wantet to test if GZdoom works (with normal doom 2) but no it dosent i allways get the same "very fatel error" and i really dont know what to...

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Gameplay Mods • Re: HyperExia's Survival Shooter Mod (Previously Scavver's...

hello again, checked new version - no more bullet waste on slow reload, thank you. Also digging new SKW loadout.Statistics: Posted by RoKo2756 — Sun Dec 15, 2024 10:26 am

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Scripting • ACS script that will check if player pressed the button twice

Hello everyone I am currently looking for an ACS script that will give the player an item if he pressed the button twiceI want it the ACS script to work like:Player: *Presses forward button twice*...

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Feature Suggestions [GZDoom] • Re: A_Explode flag to ignore sight

Keep in mind that ZScript also has a GetRadiusDamage function, which is what RadiusAttack() uses to calculate how much damage the actor should receive with the specified distance and damage. So you...

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Bugs [GZDoom] • Re: Help please i get a "very fate error" for no...

Looks like you're running GZDoom under a OneDrive synced folder, and seems, from other reports, sometime give problems.Try to run the game outside Onedrive, like a C:\Games\Doom folder.Statistics:...

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Closed Feature Suggestions [GZDoom] • Re: A_Explode flag to ignore sight

Right, didn't think to check the source code for that one. Thanks. I already went with BTI because it allowed me to do some more complex logic that GetRadiusDamage wouldn't have been useful for. I...

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Gameplay Mods • Re: [v2.9.1] CHAMPIONS [update 09/03/21]

maybe set how often the champions are selected lower in champion settings.I just tested it, i usually have 192 on the champions chance and it was unplayable, dropped it down to 64 and became more...

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Gameplay Mods • Re: Dusted's Pandemonia (v2.5.4) (+ Monsters-only) (Anarchy...

I have a few bugs to report, first trying to use the corruption cards patch with corruption cards gives me this everytime I launch the game -GPand-Cards-v1.2.1.pk3:zscript/phaseghoulwildcard.txt, line...

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