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Gameplay Mods • Re: HXRTC Project Golden Edition Plus R17a (Update 1 Mar 2025)

Thanks for your response! I gave it a try using both Slade and 7zip, but I encountered an error that says: "Execution could not continue. Script error,...

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Creation, Conversion, and Editing • Re: zt-bcc: Maintained BCC fork - v0.10.0...

Two updates I forgot to post here.Another release dedicated primarily to fixes, but there's also a new feature. Sorry for the rather unstable code I churned out earlier.-Added #pragma pointer_space....

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Gameplay Mods • Re: [6.3a] Corruption Cards - 200+ cards! New Collector mode!

New Hunting Grounds seems to be able to remove Romero's head, softlocking maps that require his death to end.Statistics: Posted by Ginji23 — Sat Mar 08, 2025 10:00 pm

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Scripting • Making custom patrol routes in Zscript

I've been working on a way to dynamically set custom patrol routes for friendly monsters. I use Zscript to directly set the monster's goal pointer to the first patrol point in a route, and each patrol...

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Gameplay Mods • Re: [v1.1] The False Angel - Fight Like Hell ... with Style!

Loving this mod so far, but I really am having trouble with it. That is, trouble with the styles. I can't figure out which one to use, or how exactly I'm supposed to be using each one to begin with....

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Bugs [GZDoom] • Screen.DrawLineFrame won't accept color string

Screen.Dim and the line drawing functions can be used with for example "FF0000" as the color argument. This does not work with screen.DrawLineFrame specifically.doing Color col = color(255, 255, 0, 0)...

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Resources • Re: [RESOURCE] Ventris' Resources!

I might go back and fix the images in the first post, but anyway I fixed all the links here.Statistics: Posted by Captain Ventris — Sun Mar 09, 2025 6:57 pm

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Gameplay Mods • [0.3.1] Archipelago Multiworld Randomizer support for GZDoom!

What is it?A way to join Archipelago games using GZDoom!If you're not familiar with Archipelago already: it's a way to play co-op sessions where each player is playing a different game. Each game...

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General • What happened to LZDoom and QZDoom?

Although ZDoom and GZDoom exist, these variants known as LZDoom and QZDoom existed, but now there's no discussion of them anymore, now im asking myself:what the hell happened to these 2...

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Gameplay Mods • Re: [0.3.1] Archipelago Multiworld Randomizer support for...

Curious: how do you get information in and out of GZDoom?Previously I've used -stdout to get information out of GZD and feed it into screen readers but no idea how to pass information back into...

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General • Re: What happened to LZDoom and QZDoom?

LZDoom wasn't being maintained anymore, it was a fork, not something maintained by the dev team.QZDoom as far as I know was never intended to stay around, and was intended as a testbed for some...

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Gameplay Mods • Re: The Guncaster - 3.888b

I explained it further back, here's the diff I put together for my own use if you're interested, I have not tested GZDoom 4.14.1 but it should also work there, including with the addon and weapon...

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Gameplay Mods • Re: Angelic Aviary v1.5 (Non-violent deaths + Showtime!!!...

I think it would make sense to make it, so enemies don't bleed when getting hit if low violence is turned on.You could use damage sparkles mod for the time being viewtopic.php?t=80205Statistics:...

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TCs, Full Games, and Other Projects • Re: DOOM: Comic Like Remake

Anything new?Statistics: Posted by Confusedlad — Mon Mar 10, 2025 6:36 pm

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Scripting • Re: How can I make a custom keybinding to toggle a bool cvar?

I have this worked out.. Jay on discord was able to walk me through it.. I was pretty close on my attempts but just didn't know about something called "toggle" lol...High Rez Version of...

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General • Re: "I Can't Find This WAD" thread

Hi there.I remember playing a TC with mspaint styled sprites, in witch the enemies are actually angry women and the weapons fires very colorful fireworks-like confetti that makes the angry women happy...

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Gameplay Mods • Re: aJynksed Level Info Mod (My 1st ever mod!)

: UPDATE v2.2 :---=== CHANGES ===---I've removed the automatic "all caps". When entering a custom string, you can now use camel case. So if you like all caps, just type in all caps.---=== Additions...

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Technical Issues • Controller problem

For the last few years I've been using a PS4 controller to play Doom on gzdoom 4-10-0 and it worked fine. I downloaded gzdoom 4-14-1 today and when I activate the controller my view shoots straight up...

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Bugs [GZDoom] • Re: Screen.DrawLineFrame won't accept color string

What happens if you use "FFFF0000" as the argument? A lot of things in GZDoom ignore the alpha argument on colors so it's possible the alpha is getting actually used here.Statistics: Posted by...

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General • Re: Looking for a Monster Pack?

Hey folks. Is there an monsters-only mod of Complex Doom monsters?Statistics: Posted by Mr Gold — Tue Mar 11, 2025 3:36 am

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