Scripting • Re: cant get sound to work on animated decoration
I just realised that I gave my example code the reverse logic to your code.In your code, the sound only plays if arg0 is 1.In my code the sound always plays unless arg0 is 1.If what I wrote isn't...
View ArticleGeneral • Re: ZDoom Community Top Works of All Time
5 deathstrider3 russian overkill 3 doom the golden souls3 gun bonsai1 prodoomerStatistics: Posted by mattecrowd0488 — Thu May 01, 2025 4:19 pm
View ArticleFeature Suggestions [GZDoom] • "NoRestart" on skill definition.
A "NoRestart" flag for skill definitions. Like Doom 2016 or Eternals "Ultra nightmare" difficulty, where the game restarts (starts from the first map) when the player dies. That would be pretty...
View ArticleTCs, Full Games, and Other Projects • Re: DOOM CE: PSX TC & D64...
Hello, I just have a quick question.In the original PSX Doom, if you beat Threshold of Pain (the last Ultimate Doom level), you got a password that would let you start at Entryway with all your...
View ArticleClosed Feature Suggestions [GZDoom] • Re: "NoRestart" on skill...
OH NO(Idea is good, but average mappacks that will use it...)Statistics: Posted by [_ilystra_] — Fri May 02, 2025 1:32 am
View ArticleMapping • Re: Want to try to get into Doom 1/2 mapmaking but have no idea...
GZDOOM the source portUltimate Doom Builder the map editorSlade3 the lump editorviewtopic.php?t=80433ZDOOM WIKIDOOM WIKISLADE3 WIKIhttps://www.youtube.com/watch?v=crLZwPi ......
View ArticleOff-Topic • Re: John Romero or Gabe Newell?
John Romero, 'nuff said !!The longer explanation is that John Romero actually made several levels for Doom (and one for Doom 2), notably in "Knee Deep in the Dead" while Gabe Newell, the guy with the...
View ArticleTechnical Issues • Incompatible operands for == comparison
Issue Resolved, Please Delete.Statistics: Posted by salahmander2 — Fri May 02, 2025 7:45 am
View ArticleTechnical Issues • Re: Incompatible operands for == comparison
what is the entire code? I don't know what R90_Bullet_Richo references or what type it is.Statistics: Posted by SanyaWaffles — Fri May 02, 2025 7:49 am
View ArticleScripting • [ZScript] Changing UDMF class filters through LevelPostProcessor?
Hi, I'm a long-time lurker that decided to finally make an account because all of my researches gave no result on how I should approach this problem...In an Hexen mod I'm making, I've added 2 new...
View ArticleGeneral • Re: Weapon mods and TCs with female characters
Ey uhm, LossForWirds also made a doom gameplay mod too, and it's sorts like the cousin of Dr.Cosmobyte's survival horror themed mods like Factotum and NightshiftAnd that's Red Spiral 1993:...
View ArticleGraphic/Audio Patches • Re: NashGore NEXT v1.0
cool mod, but it doesn't work on some monsters from Project Maliceyou can update with mod again, this time for custom monstersStatistics: Posted by Emperor Joker — Fri May 02, 2025 7:28 pm
View ArticleGameplay Mods • Re: Smooth Weapons Enhanced [v3.2.1]
Did anyone else notice a bug that comes up when launching this with WadSmoosh?Code: Script error, "perk_enhanced.pk3:zscript/zperkhandler.zc" line 76:Unknown class name 'ZPerkPistol' of type...
View ArticleZDoom (and related) News • GZDoom 4.14.2 Released
Notice: The survey is currently CLOSED. GZDoom 4.14.2 contains no survey code. This version will not prompt you to submit your hardware info.Please do not post bugs or issues in release threads! Click...
View ArticleGraphic/Audio Patches • Re: [Music] Shane's HQ Doom Music (2018 Updates)...
Hey! Seems like the website is down and I'm unable to download the tracks. Would you happen to have backups?Statistics: Posted by Cxz1138 — Sat May 03, 2025 4:35 am
View ArticleZDoom (and related) News • Re: GZDoom 4.14.2 Released
Thank you kindly. As ever, the work of the devs is greatly appreciated.Statistics: Posted by Enjay — Sat May 03, 2025 6:34 am
View ArticleGameplay Mods • Re: Intelligent Supplies
Bump. Two new updates, one a mod update and the other a meta update.The meta update is that you can now find the source code and download a prepackaged zip for use with GZDoom from Gitlab. Or clone...
View ArticleCreation, Conversion, and Editing • Re: SLADE Discussion - Latest: v3.2.7...
I just acquired and started using v3.2.7. When I try to pull up any .jpg format image I get the following error:"Error loading entry:Unable to read image data (unsupported format?)"Many years ago I...
View ArticleScripting • Teleport_NewMap wont work inside a script. help
Keep getting this error when I try to use Teleport_NewMap in a scriptusing Ultimate Doom Builder version 3.0.0.4223 (c38a22c)Statistics: Posted by DoomPlayer1996 — Sun May 04, 2025 11:46 am
View ArticleGeneral • Grokking ZScript
It is absolutely wild to me that Grok now has enough context about zscript to answer questions reasonably.It's going to make mistakes, but it was even able to explain the code execution...
View Article