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Scripting • Subtitles for all Sounds

I had the idea of developing a caption system for GZDoom, inspired by accessibility features in more modern games that not only show captions for all sound effects, but also the direction in which...

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Technical Issues • Re: GZDoom crashing on startup

I am not a perfect analyst but i do recall that GZDoom doesn't like sitting in a Onedrive folder.EDIT: And it seems im correct here: viewtopic.php?p=1248072#p1248072Try moving it to a non-Onedrive...

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Scripting • Re: Working on a minor derivative for Voxel Doom

Alright. Hopefully it’ll get updated to 3.2 eventually. That version apparently does support shaders, given that the Delta Touch port uses it & it supports parallax textures there.That's not the...

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Resources • Re: [Weapon Sprites] Bullets 'n Bombs: H.D.A

AwesomeStatistics: Posted by Tyrannotitan Fan — Tue Feb 27, 2024 11:53 am

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Bugs [GZDoom] • Alt tab black screen

When alt tabbing with fullscreen turned on, the game will be on a complete black screen, you can still hear what's going on but for some reason the screen is completely black.Statistics: Posted by...

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Bugs [GZDoom] • Re: Alt tab black screen

There are unfortunately not many things that can be done about this since this requires specific drivers and driver combinations to trigger. One workaround you can try is to alt-enter instead of...

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Mapping • Re: How do i make destructible walls in udmf?

There might be a better way, but I just raise ceilings and lower floors, super fast, and play an explosion type sound effect and shake the view. You can even spawn in a fireball explosion, flash ah...

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Scripting • Re: Sound

It is indeed possible and in many ways too.If you can use ZScript, you can override the Die function in your player class, like so:Code: Override void Die(Actor source, Actor inflictor, int dmgflags,...

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Gameplay Mods • Re: Flashlight++ (UPDATE V9)

Hi! I'm having a rendering issue with this add-on, the light beams are being rendered at 35fps while my game runs at 100+ fps. I've tried locking the fps to 60 and even turning on vertical sync but...

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Assets (and other stuff) • Add Unmaker to Ultimate Doom Builder

I've tried this before but didn't quite perfect it.All I want is to add the Doom 64 Unmaker and those upgrade tokens to a regular Doom 2 custom map.Closest thing I managed was adding something called...

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Assets (and other stuff) • Re: Manage Sprites

If you want to specify rotation frames for something that didn't have them, "TESTA0" for example, you'll need to create a new thing with separate frame names such as "TESXA2A8". You can use the...

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Creation, Conversion, and Editing • Re: Ultimate Doom Builder

Trying to run latest version of UDB on ubuntu 22.04.04 through wine gives error:Fatal Non-UI Error: Requested fontfamily could not be found and a pretty long error window. Could this be fixed by any...

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Gameplay Mods • Re: Deimos-1 Rv0.9

A D64-Flavoured skin-pack for Deimos https://www.mediafire.com/file/im1ftw62 ... 4.pk3/fileStatistics: Posted by (:< — Wed Feb 28, 2024 4:17 pm

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General • creating sprites with AI ?

Hello,does someone know if at this day we can create sprites position with only one image ? 2d only, like old spritesand creating death sprites from same original image.It would be awesome if we can...

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Resources • Re: Tsran908's junkyard

The links are broken for some reason. "Content is no longer available". Can you please update them?Statistics: Posted by Nomakh — Wed Feb 28, 2024 8:43 pm

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TCs, Full Games, and Other Projects • Re: [v2.0] The Adventures of Square:...

I found the Circle of Evil's tragic backstory. They want revenge for the Squaring of Circleville.Statistics: Posted by Gez — Thu Feb 29, 2024 2:40 am

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General • Re: [SPRITES] Spriting Carnival!!

credit to go:id Software,The Innocent Crew,Xim,Chain MailItsNatureToDie/David G,Project Brutality?Statistics: Posted by Tsran908 — Thu Feb 29, 2024 4:11 am

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Scripting • Cigarette Script Questions

Hello, I'm trying to implement a sanity system into my mod. You lose sanity during certain events, and you can regain sanity by smoking cigarettes and drinking whiskey. The sanity itself is just an...

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Gameplay Mods • Re: Nightmare Logic III v1 (March 1st, 2024)

Yes, exactly, it's a way of putting you straight into action and all three mods have this... feature(?)Statistics: Posted by Dr_Cosmobyte — Fri Mar 01, 2024 9:25 am

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Scripting • Re: Cigarette Script Questions

I copied your CigPackSpawner code and it seems to work fine for me.My only idea what could be going wrong for you is that you are using wrong args.Arrays index from 0, so args[1] is actually the...

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