Creation, Conversion, and Editing • Re: Ultimate Doom Builder
Uh... you can see a list of predefined properties right in your screenshot. The ones listed are what's in https://github.com/ZDoom/gzdoom/blob/ma ... _zdoom.txt, but not handled by the UI.You add...
View ArticleGameplay Mods • Re: [Reds Over World] ROWAn - A Reds Over World Addon
I'm not sure what I'm doing wrong but occasionally the addon will cause the game to crash when I shoot a gun when loading this addon with the base ROW (I also patched that as well). Spoiler:There's...
View ArticleGeneral • Re: [SPRITES] Spriting Carnival!!
credit to go:id Software,Virtue, HorrorMovieGuy/rei,cybermeme,General RoasterockStatistics: Posted by Tsran908 — Thu Apr 18, 2024 2:29 am
View ArticleGeneral • Re: Toby Accessibility Mod - DOOM for the blind [V7.0 RELEASED!]
Hey guys, I found some time to pop in and say hi @Alando1:Heya there from the land of Slackware Linux.I responded to your video a bit ago, and just wanted to echo Stormdragon's sending of good vibes...
View ArticleGeneral • A Dumb Question
So, it's clear to me that the latest GZ devbuilds will not run on Windows 7. (EDIT: It's refusing to start after not finding an entry point in USER32.DLL, which is a core OS component of Windows.) I...
View ArticleScripting • Re: Decorate / ZScript - actor-instance data
For now, I have a somewhat hacky solution:I have a lookup array with indices of actor TID's, and values of script-specific, incremental actor-ids. I can then store custom actor data in separate arrays...
View ArticleGeneral • Re: A Dumb Question
What is the error? You might be able to get away with the "Windows 95" trick. Where you just hex edit the reference to something else within the file. That was required for a lot of Windows 95 capable...
View ArticleScripting • Re: permenantly set line's texture to a closed switch
@SPZ1 - I ended up replacing the switch with explicit texture management. However, your code is very similar to what mine used to be. Maybe I'll revisit this and try your solution out at some point....
View ArticleTCs, Full Games, and Other Projects • Re: Venturous 1.5 Release
How did you manage to optimise this so amazingly well?It even allows for the usage of RELIGHTING add-on on mobile. Which is quite insane.Heh, so I saw the 'optimized' comment in a couple of other...
View ArticleOpenGL Renderer Bugs • (Opengl) GZDooms devbuilds boot up to a black screen
(You might not bother with this?) This happens in Intel and AMD iGPU laptops and in a rig with a NVidia card. Both in fullscreen or in a window.The black screen appears always when GZDoom is run by...
View ArticleOff-Topic • Re: Looking for a Free Single-Player FPS?
Also:The List:Shrine: Eldritch-Lovecraftian Doom Clone https://scumhead.itch.io/shrineShrine II: Sequel to Shrine but with more interesting weapons and mechanics...
View ArticleOpenGL Renderer Bugs • Re: (Opengl) GZDooms devbuilds boot up to a black screen
Unfortunately, we're unable to diagnose the issues directly as we don't have access to the specific hardware. However, a good starting point would be to experiment with your drivers by switching...
View ArticleScripting • Re: What are the extra arguments on "Summon" coonsole...
Oh, awesome! That makes so much sense. Thanks!Statistics: Posted by peewee_RotA — Fri Apr 19, 2024 6:08 pm
View ArticleGameplay Mods • Re: FlexiHUD - a universal, extremely flexible HUD mod (3.0.0...
Good to hear!I'm curious if it's possible to add a life counter for the Indestructable mod using the Custom Info box? I was looking into it, but not knowing much about code I couldn't figure it out as...
View ArticleGameplay Mods • Re: SoM's GunBonsai Addons and Patches
Hallelujah, we're saved! Now begs the question, the DRLA bug that causes all of the mods to disappear when you level up a weapon through Gun Bonsai, is that a DRLA bug, or a Gun Bonsai one? If it's a...
View ArticleTCs, Full Games, and Other Projects • Re: SIREN | v0.85
what's the siren discord so i can keep up to date with it?Statistics: Posted by DELTAtheDboi005 — Sat Apr 20, 2024 12:51 am
View ArticleZDoom (and related) News • Raze 1.10.0 Released
Download (OpenGL 3.3/OpenGL ES 2.0 and higher required) Windows 64-bit Linux (Portable) 64-bit (1.9.1) macOS 64-bit Intel/ARM (1.9.1) SourceDue to recent changes in the widgets code, newer versions of...
View ArticleRequests • [Request] Armored Core styled combat?
I have something in my mind, and it's implementing Armored Core styled combat.This video of mine is a example of how. (Well... Sort of.)https://youtu.be/vxgn97zpsvE?si=bD45fkUm3uhCUXDNThe thing is,...
View ArticleGeneral • Re: ZDoom project ideas you have
I have something in my mind, and it's implementing Armored Core to Doom.This video of mine is a example of how. (Well... Sort of.)https://youtu.be/vxgn97zpsvE?si=bD45fkUm3uhCUXDNThe thing is, here's...
View ArticleGameplay Mods • Re: [0.10.6] Gun Bonsai -- everything-compatible weapon...
If you're playing DRLA with this and level up a weapon that has a modpack upgrade attached to it and then drop it, it loses the mods. It seems like it happens regardless of if you're indestructible or...
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