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Scripting • Re: Using 2 different status bars for 2 different player classes

The hexen status bar changes elements based on class. It's a good guide to follow:https://github.com/ZDoom/gzdoom/blob/46 ... ar.zs#L113Statistics: Posted by peewee_RotA — Tue Jun 04, 2024 8:38 am

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Gameplay Mods • Re: Bullet Time X [v1.3.0] (Slow Motion Mod)

Are you going to fix an error where the hourglass timer is seen from the menus, even before you start a new game, which is also charging btw?Nice update, Xorrts!Yeah I noticed that happens in Project...

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Technical Issues • Re: gzdoom flickering

R7 M340 sounds like a laptop card, so you have to check if AMD's equivalent of Nvidia Optimus is playing tricks and it is instead running on the Intel GPU, which is a known GZDoom issue.Statistics:...

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Scripting • Re: Can I skip args in SetThingSpecial?

I am actually using the special to set the argument, but I'm keeping the special as zero to not set any special in particular. I'd like to make something similar for the sizes, but I guess it is not...

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TCs, Full Games, and Other Projects • Re: Compendium - Classic Megawad...

Hi, I've added all of the mapsets contained within to the Episode selection screen.Made this for personal use with HDest, but I think that others could find some use in it.Yooo, dude, you are...

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Gameplay Mods • Re: Stylish Hell Restyled - A revamp of APsychicMonkey's...

More fixes, more tweaks. To be specific, Doomguy Imps and Science Imps are a little more dangerous now.>>>Download here (Version 012)<<<Statistics: Posted by Tesculpture — Wed Jun...

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Tutorials • Zscript Tutorial on Lighting

Zscript Adjust Lighting Levels Tutorial:https://www.youtube.com/watch?v=4sK4q8W_9bw iframe And here is the example code to go along with the tutorial:https://gitlab.com/metalx1000/Doom-Zscr ......

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Gameplay Mods • Re: [Universal] Inventory Keeper : Usefuler Edition [Up. 2/7/20]

Not sure if this is only a bug with recent versions of GZDoom, but if players exit a map while morphed they'll start the proceeding map completely empty handed. Thankfully, all the inventory is still...

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Off-Topic • John Romero or Gabe Newell?

Which one do you like more?honestly i really like both of them. both are legends in their own way. romero created wolfenstein 3d, doom, quake etc. while gaben created steam and half life, left 4 dead...

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TCs, Full Games, and Other Projects • Re: DoomRPG Rebalance [DoomRPG + DoomRL...

I really like this mod, so much so I made an account just to write this post and give some feedback. qI did have a lot of trouble with the radiation section, not because it's hard, but because I...

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Mapping • Re: Weird UDB(?) Problem with corrupted visuals

Nodes are never build on autosave, no matter what you have set as your nodebuilder.Statistics: Posted by boris — Thu Jun 06, 2024 1:32 pm

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Levels • Re: [WIP] (Update 5) PSX Style Doom Maps

OMG I LOVE THIS THANK YOU SO MUCH I HOPE THIS GETS LIKE FINISHED ONE DAY THANK YOU THIS IS SO AWESOME AND COOL AND I LOVE ITStatistics: Posted by scar — Thu Jun 06, 2024 5:44 pm

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General • Re: Nuked SC55

Nice gear to have! Hardware will always be in demand, it's nice that software alternatives now exist to so that more people can experience the sound of the original GM/GS synths. This is to SC-55 what...

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Tutorials • Re: Creating a batch file to start DOSBox Doom?

Dos batch files are the same as windows batch files. .bat is still a .bat .Statistics: Posted by ramon.dexter — Fri Jun 07, 2024 5:00 am

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Graphic/Audio Patches • Re: [Release]Wolfenstein 3D Bosses rotations.

I wonder if my attempt at Hans would be decent enough, doing for fun really.better view of it here, not sure how images are supposed to be posted anymore it's been 999 years since I've been here, my...

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Off-Topic • Re: John Romero or Gabe Newell?

Romero wins on glamour, that's certain. But Gaben wins on acumen. I mean, Gaben is the one that understood that the proper way to avoid software piracy was to make things better for the legit buyers,...

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General • Re: Toby Accessibility Mod - DOOM for the blind [V7.0 RELEASED!]

I'm not sure where to report this, but I just found out gzdoom 4.12.2 is inaccessible on Linux with Orca. In the previous versions, you were able to select the wad to use and orca read the list...

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Gameplay Mods • Re: Doom Eternal Hellfall (UPDATE 10/31): Alpha v0.2c

So it turns out I tried the older version, the current one (v0.2c) is much better, good job!I've made my own version out of that, so that all graphics is PNG compressed by both PNGQuant and PNGOut by...

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Gameplay Mods • Re: Doom Hellfall (UPDATE 06/07): Alpha v04 - the glory kill...

Alpha v04 was just released."wait, where's alpha v03"? that's because i only released a rushed dev version of v03 exclusively on the hellfall discord server back in december since it wasn't polished...

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Assets (and other stuff) • Re: A way to disable lighting on a weapon model?

That *could* be a problem with the model itself. Have you checked the normals for the model?Statistics: Posted by Enjay — Sat Jun 08, 2024 7:46 am

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