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Creation, Conversion, and Editing • Re: Ultimate Doom Builder

I'm getting an "unable to connect" error to the github.io homepage(and the updater is not working for me either). (I've already tried flushing my DNS cache just in case, but it didn't help.) Haven't...

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TCs, Full Games, and Other Projects • Re: Hell-Forged - Episode 2 (Restarting...

I remember the days of Demon Eclipse, the project that preceded this, which had a lot of the bestiary in conceptual form. I looked forward to seeing so many of the new ideas: monsters, items, and...

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Gameplay Mods • Re: Octane Violence v1 (First release 01/07/24)

i don't know why but, each time i try & load up this mod. i'm next with a black screen. even when i try to play a level. like i get audio, but no video from the mod when i try to play...

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Gameplay Mods • Re: [6.0c] Corruption Cards - 200+ Gameplay warping cards!

New version and a new mode!Collector Mode offers you two cards with the Hardcore Mode rules (both cards are permanent cards). However, the first choice will always be a card you've not collected yet!...

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Gameplay Mods • Re: [6.1b] Corruption Cards - 200+ cards! New Collector mode!

Known issue, will release a new version when I can!Statistics: Posted by Cutmanmike — Mon Jul 22, 2024 7:07 am

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Gameplay Mods • Re: [WiP] Digital Weapon Mod v1.1

Once I am less busy with my other projects I will continue working on this weapon mod, however I still need quite some time to learn more about the texturing process at least and some few other things...

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General • Re: [SPRITES] Spriting Carnival!!

Made spas 12 sprites based off of The Kanopy Killer by Sparkwire and Svdl.Statistics: Posted by DoomDev667 — Mon Jul 22, 2024 3:25 pm

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Gameplay Mods • Re: Hearts of Demons - ARCHVILE [0.0.2]

A small update, mostly balance changes, but like you might have seen on HOD - ARACHNOTRON, this mod will also be going on indefinite hiatus.Code: * General * Spellbook display added to HUD *...

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TCs, Full Games, and Other Projects • Re: Venturous 1.5 Release

Does the difficulty ramp up significantly throughout the game?Because the hardest feels really just fine in the first level.Statistics: Posted by TheDeeGee — Tue Jul 23, 2024 3:09 am

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Off-Topic • Re: The WIP Thread

My WIP project isn't a mod, a map, or a soundtrack. It draws upon the works of some of the members of the ZDoom forums, and is the result of what seems to be the setup to a joke:"A human, a dragon, a...

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Feature Suggestions [GZDoom] • Add alpha support for Canvas textures

Currently there is no way to put alpha in a canvas texture. This makes their use as a midtext ineffective, as the default color for an empty pixel is opaque black.Statistics: Posted by kevansevans —...

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Feature Suggestions [GZDoom] • Re: Add alpha support for Canvas textures

What is a canvas texture?Statistics: Posted by Tormentor667 — Tue Jul 23, 2024 2:16 pm

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Gameplay Mods • (Universal) Build Engine-styled Movement

Build Engine-styled MovementThis mod aims to make the movement less slippery, making it feel more like games on the Build Engine!Should work with most, if not every mod or TC.Features:Less slippery...

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Gameplay Mods • Re: [REL] Bratwurst RECOOKED - mod revival!

..... Only with doom mods would the question 'did I just hear a hitler?' make any sense... Annnnd I reached the point in my doom mod life where I'm asking that. Thanks Bratwurst recooked.Statistics:...

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Gameplay Mods • Re: Octane Violence v1 (First release 01/07/24)

i have same problem,but working on qzdoom [last relase from 2023]Statistics: Posted by wolf00 — Wed Jul 24, 2024 5:33 am

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Gameplay Mods • Re: [WiP] Digital Weapon Mod v1.1

Oh wow! I didnt know what to expect, but I wasnt expecting what I saw i the scrrenshots. THat is awesome.Statistics: Posted by kalensar — Wed Jul 24, 2024 5:56 am

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TCs, Full Games, and Other Projects • Re: SIREN | v0.86

Is there any chance this could be made more playable on 4:3 monitors?Statistics: Posted by Irrevenant — Wed Jul 24, 2024 8:32 am

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Requests • [Request] Arcade-style monster packs for mods inspired by retro...

As I've previously posted over on the r/DoomMods subreddit:While there are some monster packs out there (the Iron Snail monster pack, for example), they tend to not mesh well in terms of...

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Gameplay Mods • Re: Fusion Weaver 1.13.1: Monster Master Fixes!

Is this mod on haitus or something?Statistics: Posted by AvzinElkein — Wed Jul 24, 2024 3:40 pm

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Mapping • ZScript items not appearing

I'm having trouble getting my ZScript working. It worked fine when I set it up before, but here I get errors in Doom Builder which say:DECORATE warning in "DECORATE:0". File is empty.SNDINFO warning...

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