Gameplay Mods • ReLite 0.6.9a Released
ReLite 0.6.9a ReleasedCode: 0.6.97/28 - added POI to POI LOS check for bleeding colors7/30 - added optimization to seekwalls to break if floor or ceiling hit7/31 - added options menu to full options...
View ArticleGraphic/Audio Patches • Re: Yamaha Overdrive (RC2) / ZDTMH
I've gotten more free time lately, and I wanted to use that to push what might be the last update of Yamaha Overdrive before the final version. The playlist is extensive enough for me to stop putting...
View ArticleGameplay Mods • Re: Showtime!!! A magical adventure for Doom 2 (v.1.03 Weapon...
Here's my video! I have no idea how to generate a thumbnail here. Could you (cherub) please link it so that people can see the thumbnail?https://youtu.be/6VSK8Uvj-R4Statistics: Posted by...
View ArticleGameplay Mods • Re: Walpurgis 0.99 (For Doom/Heretic/Hexen) [NEW RELEASE!!!]
Hello, are there any news about the next Walpurgis update?Statistics: Posted by Blackgrowl — Mon Aug 05, 2024 3:48 am
View ArticleGameplay Mods • Re: Somewhere in Hell - Beta 1 available (Madness Combat mod)
Cool as hell, very nice. There is a bug though. While reloading (not every weapon is like this), there's some stray frames of a left hand that pops up for a few brief moments. Using...
View ArticleGameplay Mods • Re: [v2] (Universal) Build Engine-styled Movement
Updated!V2 includes some compatibility additions for certain mods, as well as more cosmetic features.Also added a dedicated Adventures of Square version.Statistics: Posted by doomduck — Mon Aug 05,...
View ArticleFeature Suggestions [GZDoom] • Re: UDMF sector property for picking sky
Bumping this years old thread because I was about to suggest the same thingStatistics: Posted by Gothic — Tue Aug 06, 2024 3:59 pm
View ArticleScripting • Help trying to convert PickActor from an old ACS Script to ZScript
I'm trying to convert one of my old ACS Scripts to ZScript. Basically there's a custom keybinding that when a player presses it, the script grabs the actor in front of the players crosshair or in the...
View ArticleGeneral • Re: UnknDoomer's corner of ultra silence - Short WAD Reviews /...
35. Nostalgic Entropy: Neo Retro (2024).https://www.doomworld.com/forum/topic/1 ... tro-mbf21/I have already talked about two works by a comrade with the nickname AshtralFiend, "Duality" and...
View ArticleGameplay Mods • Re: Red Spiral '93 - Hell is a state of mind
Have you contacted the Project Malice team?Blue Savior might give you some depth about such monster, because i clearly remember the mod having some unkillable apparitions.Yeah the Void monsters fuck...
View ArticleScripting • Re: Is there a way to get all scripts currently running?
Well, there's acsprofile CCMD. While it doesn't do exactly what you're asking, it may still help.Statistics: Posted by Blue Shadow — Tue Aug 06, 2024 6:33 pm
View ArticleScripting • Re: crushed actor
You mean when its corpse turns into a blood pool by the crushing ceiling? If so, you can give it a Crush state and call Exit_Normal or Exit_Secret from within that state.Statistics: Posted by Blue...
View ArticleTechnical Issues • Re: How do I use private messages and view other users...
I could be wrong, but I think you need at least five posts under your name before you get access to that stuff.Statistics: Posted by Blue Shadow — Tue Aug 06, 2024 6:54 pm
View ArticleGameplay Mods • Re: [6.1b] Corruption Cards - 200+ cards! New Collector mode!
Found another issue with a tweak for it on my end regarding the Ancient One's chase state. One of my mods has an ability that will trick a foe with you as their target into briefly redirecting its...
View ArticleBugs [GZDoom] • Re: Integer divided by zero fatal crash on GZDoom v14.2.2...
GPU: Intel UHD 620 and AMD Radeon 530 (both has no different effect on crash it seems, and both have no vulkan support)I'm pretty sure the UHD 620 has Vulkan support -- see here:...
View ArticleGame Engines • Re: LZDoom 3.88b 02/26 released
Wenas. I've updated my master branch to the GZDoom 4.8 codebase and uploaded a couple of devbuilds (64 and 32 bits). The default backend is now GLES BTW. Besides i fixed the missing commander keen bug...
View ArticleGameplay Mods • Re: ARACNOCIDE 2.8 (Updated 06/AUG/24)
Looking forward to seeing the changes!Statistics: Posted by Felix_Margarita — Wed Aug 07, 2024 1:34 pm
View ArticleClosed Feature Suggestions [GZDoom] • Re: +INVISIBLEINMIRRORS but for...
My bad, apparently it does work as intended. I wrote this post cause I couldn't get this to work with a bullet tracer actor, but now I went and made a test map with some generic props and it seems to...
View ArticleOff-Topic • Re: Home Internet
Talk to your ISP, keeping your internet up is literally their job. That's why you pay them.Statistics: Posted by Caligari87 — Wed Aug 07, 2024 4:54 pm
View ArticleGameplay Mods • Re: [Gameplay Mod] The Punisher (Beta 100423)
hey there yukes,what is that zoom key?is it the + key?i keep pressing it but i cant throw grenades i am beggining to think my keyboard may not have it and i got numped so say if you update the mod can...
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