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TCs, Full Games, and Other Projects • Re: REDS OVER WORLD - 30-level Cold War...

Playing through the Soviet campaign. This is really excellent, thank you.Statistics: Posted by Navek — Sun Sep 01, 2024 1:33 am

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Gameplay Mods • Re: Walpurgis 0.99 (For Doom/Heretic/Hexen) [NEW RELEASE!!!]

It's ye weekly update:Bit of a slow one this week since I was training new recruits at work, which is always extra work for me, and then playing too much XPiratez for XCOM when I get back rather than...

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Gameplay Mods • Re: ZMovement 3.2.1

You're welcome. If anyone out there needs a ZMovement patch just let me know and I'll get to it some time.hey there can you mak a zmovement patch for aracnocide?Statistics: Posted by BLSZDOOM — Sun...

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Off-Topic • Re: The WIP Thread

Screenshot from my upcoming standalone Gzdoom Game, called "Warped".(Level 2-2 Acid Oasis)Looking good!Statistics: Posted by AlphaEnt — Sun Sep 01, 2024 10:45 am

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Gameplay Mods • Re: HyperExia's Scavver's Paradise Addons & Mods

I just now made it so that the backpacks' movement penalties can now be applied at tweakable weightsIs that what makes it so you sometimes spawn in with a speed penalty right off the bat?Yeah, the...

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Scripting • Is it possible to move player around some kind of points?

I've tried to move player using interpolation points, actor mover and ACS script, but it doesnt seem to work even after i gave player a specific TID.Is it possible to move player with actor mover...

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TCs, Full Games, and Other Projects • Re: Space Cats Saga+ (Full 1.2)

the last time i update this. now its as good as i want it. i still dont like all the maps but i wont redo them again and the player sprites still look aweful.but its a banger now. have fun with it,...

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Creation, Conversion, and Editing • Re: Strife/USDF/ZDSF Dialogue Management...

Thanks for this. Will be watching with great interest. :)Statistics: Posted by Nash — Mon Sep 02, 2024 1:14 am

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Scripting • Re: Is it possible for attacks to give inventory items when they...

Apologies for late response but I haven't been able to get this to work? I tried adding a log and printbold code to make sure this code is even running when I'm poisoned and I can't get that to work...

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Gameplay Mods • Re: Codename: Nomad (v1.1 Hotfix 02/09/24)

Had to do a small fix for some things i overlooked!Now your character can also accomplish missions in Hexen, Heretic and Chex Quest!and also, a small changelog here: Spoiler: ChanelogV1.1- Fixed some...

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Gameplay Mods • Re: [0.10.6] Gun Bonsai -- everything-compatible weapon...

so far this is my favorite modStatistics: Posted by shaodoomkahn — Mon Sep 02, 2024 5:50 pm

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Scripting • Re: [DECORATE] Switchable Thing is Really Laggy

Oh, Thank you! I assumed wait made the actor literally wait.Out of curiosity, what's the difference between Wait and Loop?Thanks again!Statistics: Posted by AC9000 — Mon Sep 02, 2024 6:59 pm

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General • Running pk3 files in GZDoom on Linux Mint

Hello. I've been trying to learn how to use Linux Mint Cinnamon, and have a small install of it that I boot up sometimes. I decided to try and see if I could run GZDoom on here, and I installed it...

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Gameplay Mods • Re: AccuDeathV2.0: A Doom/Heretic/Hexen Death Effects Mod...

Nice mod, looks to be nice and compatible too. I was wondering how have you made your screenshots look like that? They have a real 'back of the box screenshots' look that I really dig.Statistics:...

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Bugs [GZDoom] • Re: [4.12.1] Bugs in Heretic and Hexen

My suggestion is to try the latest devbuild at https://devbuilds.drdteam.org/gzdoom/ . Sometimes the problems are fixed without closing this one.Another suggestion is always to fill bugs with all the...

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Gameplay Mods • [minimid] Devred's Action HUD

Howdy, I present here my first (in a long time) mod.A simple mod that replaces the HUD with something more interactable. Taken a bit from Time Crisis and such games, this mod displays your ammo in a...

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TCs, Full Games, and Other Projects • Re: Enigmatic Worlds (Commercial) -...

more recent screenshoots Statistics: Posted by Darsycho — Tue Sep 03, 2024 8:32 pm

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Gameplay Mods • Re: Feet On The Ground - A Hardcore Mod 0.0.7 - Jan 21, 2024

I'm not really sure how to respond to messages about a version that's been out of date for nearly 8 months at this point. So I won't. iframe Anyway, here's a video showcasing and explaining some of...

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Gameplay Mods • Re: [minimod][v2.0.1] Target Spy: Health Bar on Steroids

Hello! "Only on target" option was lost somewhere or was deliberately removed, I don't remember. Sorry for that.At the moment I'm trying to make some tooling that will help writing GZDoom add-ons more...

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Gameplay Mods • Re: [minimid] Devred's Action HUD

I love how animated this HUD is! The only gripe I have so far is the mugshot being on the bottom center of the screen over the weapon sprite. I would've personally preferred it next to the...

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