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Levels • Re: Doom Returns - FULL VERSION RELEASED [GZDoom megawad]

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I have added the below text to the release post:

Important notes
  • Doom Returns is not intended to be played with any additional mods loaded. While some mods might technically be compatible, loading additional mods might break the game and/or make some levels unbeatable due to custom scripting/events. Additionally, a few levels have assets (such as textures, sprites, and sounds) that are intended to guide the player. Mods that change these types of assets might make completing some levels extremely difficult or impossible.
  • Doom Returns is intended to be played with mouse look. While it might not be absolutely required to finish the game, a few secrets might require you to look/aim up or down to locate and/or activate them. Also consider that 3D floors and stacked sector portals are occasionally used to add verticality to levels, and navigation might be difficult without mouse look.
  • Jump and crouch are disabled by default in Doom Returns. Enabling them will likely ruin the intended experience by making it possible to bypass sections of some levels.
  • Doom Returns is designed for pistol-start on every level. Modifying this in any way might break some levels.

Andarch
The DANDY Company

Statistics: Posted by The DANDY Company — Thu Mar 07, 2024 12:07 pm



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