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Scripting • What is the damage type poly objects do?

Hi there.So, is there an specific damage type done when we make a damaging polyobj? If so, could I make a monster imune to it?Thanks in advance.Statistics: Posted by Ravick — Fri May 23, 2025 10:23 pm

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TCs, Full Games, and Other Projects • Wolfenstein: Ruins of Tyranny - TC -...

Jazzmaster9 Presents:The Sequel to Wolfenstein: Machines of Death and last of the trilogy. This 18 Level Doom 2 Total Conversion is a homage to my favorite Wolfenstein 3d mods, specifically WSJ's...

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Shaders • Re: Liquid Texture Pack V7.0

Updated to Version 7.0Hope everyone enjoys.Statistics: Posted by Steve5563 — Sat May 24, 2025 1:00 am

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TCs, Full Games, and Other Projects • Re: Kaiser X - Promise : Demo Release

Hey everyone!, sorry for the bump, but I wanted to  tell i'm working on a incoming major update, addressing some really BIG novice mistakes that I did on the demo and I will work hard to give a good...

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Bugs [GZDoom] • Re: [4.14.2] Crash on load when trying to load a PWAD

The mod is wrong here. These options were only added in 4.14.2 and it was clearly conveyed that both must be set to avoid problems. Apparently some modder did not test this properly or only with a...

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Gameplay Mods • Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Honestly, you've already made a fantastic enemy replacer and the new updates only make it betterStatistics: Posted by fatlarry — Sat May 24, 2025 9:04 am

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Gameplay Mods • Re: SoM's GunBonsai Addons and Patches (May 24, 2025)

Posted a new addon: "Respec"! This allows you to reset either your current weapon upgrades, or your player upgrades, and you'll be properly refunded XP so you can reselect new upgrades! Useful if...

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ZDoom (and related) News • Re: GZDoom 4.14.2 Released

I would probably recommend changing that note to saying the AppImage has been dropped due to lack of a maintainer. Invites someone to pick it up if they're so inclined.In regards to running the deb on...

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TCs, Full Games, and Other Projects • Re: Heretic: Masters of Chaos v. 1.2...

The extended director's cut is still wip. Progress is rather slow unless I'll find someone who'll help me create at least two new extra maps. Time is still my greatest enemy.Hey there! Are you guys...

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Scripting • Trigger item pickup state

Is there a way to trigger the item pickup, that is script in a Weapon code that will pickup an item (eg. Health bonus) on an action (firing or using alternate button).That is too day not just give the...

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Graphic/Audio Patches • Re: [v1.3.0] Helmeter - Dynamic, reactive visor HUD

Really enjoying this HUD so far. The actual helmet overlay wasn't what I was looking for so being able to toggle it off is very helpful, and the graphics of the bars and numbers are great.I did notice...

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Closed Bugs [GZDoom] • Re: Heretic's Iron Lich's whirlwind has broken obituary

CheersStatistics: Posted by Heisanevilgenius — Sun May 25, 2025 7:15 pm

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TCs, Full Games, and Other Projects • Re: Wolfenstein: Ruins of Tyranny - TC...

FYI, on Map 11, some of the treasures aren't collectible items, they're just...thereCan you send screenshots of which ones in particular?This is odd since all of the Maps are test to be 100%-ableOh...

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Scripting • DECORATE problem, GZDOOM g4.14.1

I have a mod that I created that has items spawn under certain conditions, but the items spawn, and then disappear as soon as they hit the ground, but sometimes one or two will stay. Is this a GZDoom...

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Scripting • Re: DECORATE problem, GZDOOM g4.14.1

Testing it it seems the items are spawning and landing underneath the floor.I'm guessing this is probably a GZDOOM problem.Anyone know a workaround?Statistics: Posted by luckygreentiger — Sun May 25,...

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Bugs [GZDoom] • Re: bug with Doom Fusion loading

Cannot reproduce. Loads fine for me.Statistics: Posted by Rachael — Mon May 26, 2025 1:52 am

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Graphic/Audio Patches • Re: UndeadHUD

Love it. My No1 HUD mod even in 2025 and way more compatible to different weapon mods than other HUDs! Thank you.Statistics: Posted by ArchDoomer — Mon May 26, 2025 3:26 pm

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Closed Bugs [GZDoom] • Re: bug with Doom Fusion loading

Oh, I think I see what is happening. His version of Doom Fusion is incorporating the ID24 stuff that GZDoom later officially picked up.Unfortunately this can only be solved from Doom Fusion's side. If...

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Assets (and other stuff) • Re: Making a little buddy

You can make a custom monster and give it the +FRIENDLY flag. If you search for a mod called bfriends.pk3 (brutal friends) you can see how this works. You can make them follow the player and shoot at...

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Shaders • Re: Liquid Texture Pack V7.0

Thanks, I will test it more later, thanks for the new version Statistics: Posted by camaxide — Mon May 26, 2025 6:26 pm

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