Gameplay Mods • Re: ReLite
Hey Doomer_ wrote:> [quote=TadeuAV post_id=1252942 time=1718818250 user_id=39695]> Heelo, Hey Doomer!> > I know this isn't the right thread to ask this, but I'm using Relighting>...
View ArticleGameplay Mods • Re: [0.10.6] Gun Bonsai -- everything-compatible weapon...
Getting inconsistent VM aborts with Revivification. Next time it happens, going to try to get a screenshot.Statistics: Posted by Exibius — Wed Jun 19, 2024 9:24 pm
View ArticleTechnical Issues • Had to uninstall Steam to run 4.12.2
Hi,I just updated to 4.12.2 from 4.11.3, and I was unable to start GZDoom. It kept having an error referencing Steam, even though I'm not using Steam for anything Doom-related. Haven't touched Steam...
View ArticleTechnical Issues • Re: Had to uninstall Steam to run 4.12.2
Already reported and fixed.Statistics: Posted by Blue Shadow — Wed Jun 19, 2024 10:21 pm
View ArticleFeature Suggestions [GZDoom] • Re: Windows ARM64 Build
Edit: as expected, they show in the beginning how its 10%, but then later in the video they show Blender Classrom where it only runs at 37% when emulated compared to what a x64 AMD laptop did. The...
View ArticleAssets (and other stuff) • About editing texture in Slade.
Hi there.I've start using the texture editor in Slade3, and I've made this one:Wich code in TEXTURES lump is:Code: Texture "NOBETANO", 64, 128{Patch "SW12_2", 0, 0Patch "SW12_1", 32, 0Patch "NOBOND",...
View ArticleBugs [GZDoom] • Closing the game causes a hard crash on Wayland
This error occurs on both 4.12.2 and a master build from this morning (hash g13b9ffd)Logs are from the 4.12.2 build. Spoiler:Code: GZDoom g4.12.2-m - 2024-04-26 15:12:47 -0400 - SDL versionCompiled on...
View ArticleBugs [GZDoom] • Re: Maps that need compatibility settings.
Infernos map E3M6, the BSK (thing #39, pos 488,896) is not flagged for Easy difficulty, and it is needed for both normal and secret exit, which makes the map impossible to complete on ITYTD and...
View ArticleGameplay Mods • Doom spawn enemy mod (snes)
A simple mod of enemies from the spawn game, from the snes, this is the first version, I intend in the future to make just one more update to add missing...
View ArticleResources • Re: ZScript GlassBreak()
Any idea here how to get the glass shards to not suspend in the air if the window is destroyed and it's above ground somewhere?Statistics: Posted by Hipshot — Thu Jun 20, 2024 11:37 pm
View ArticleCreation, Conversion, and Editing • Re: Ultimate Doom Builder
Thanks for the help mention. Sadly, it is very light on details; there is no formal guide to writing a category; I can understand this, I've written docs myself and it's hard to anticipate the edge...
View ArticleTCs, Full Games, and Other Projects • Re: RELEASE: Wolfenstein 3D TC Version 3.1
Is there a way to split SOD and its mission packs into multiple episodes?Statistics: Posted by EdalgmGaming — Fri Jun 21, 2024 10:18 am
View ArticleGameplay Mods • Re: Dino rampage V3 -headshots and xdeaths added etc UPDATE...
So here's the combo with this mod you ordered (Super Spy Doom + Dino Rampage + HontE Remastered).Statistics: Posted by Facínora — Fri Jun 21, 2024 11:16 am
View ArticleMapping • Shoot over and under breakable mid texture?
I'm sure this has been asked before and when I search I get various ideas about this, mostly old outdated things it seems (as far as I can see?)I'm using UDMF and Latest UDE.I have a mid texture glass...
View ArticleOff-Topic • Re: The "Fresh Free Game Deals" Thread
Shadows Awakening, 65 hours left.Statistics: Posted by Gez — Fri Jun 21, 2024 1:05 pm
View ArticleGameplay Mods • Re: BorderDoom: Doom + Borderlands gameplay (update 1.2)
Hi !Gave a good test run to your mod and it was a delight. Scurrying through the levels for the perfect armor / SMG / Shotgun in some secret area or dropped by a mob is a perfect reason to go all...
View ArticleGameplay Mods • Re: HereticArcana! (HexArcana V3.0)
New update out. Promo video to come soon.Statistics: Posted by 4page — Fri Jun 21, 2024 9:34 pm
View ArticleTechnical Issues • Macintosh woes (Opengl related?)
On a mac mini 2011, high sierra 4.7 works even with opengl 3.3. 4.8 needs gles to be set in 4.7 otherwise I get a black screen/eventual menu running at 1 frame every few seconds - impossible to change...
View ArticleAssets (and other stuff) • Re: About editing texture in Slade.
It gets greener when I do so. Should I make a bug report?Statistics: Posted by Ravick — Sat Jun 22, 2024 1:59 am
View ArticleBugs [GZDoom] • Re: Closing the game causes a hard crash on Wayland
You may be right. I raised this because even in the case of a misbehaving driver there may be a way to let the process at least exit. If this is misguided the report can be ignored since the easy...
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